- Indie Games
- Fan Projects
2019 - Current
A roguelike Mega Man X-inspired action platformer.
2016 - 2021
Mega Man Maker
A fan game that allows players to create, share and play their own Mega Man levels.
2017 - 2018
Mega Man 2 Deluxe
A proof-of-concept recreation of the original Mega Man 2.
2020 - Current
An action platformer inspired by Mega Man and Celeste.
2014 - 2016
An action platformer focused around environment switching.
2016 - 2019
An open-source Mega Man framework for GameMaker.
I'm Djemie "WreckingPrograms" Groot, a 23-year-old indie game programmer and designer from the Netherlands, currently residing in Germany.
When I first started experimenting with game development over 10 years ago, I could immediately tell that this was where my passion lied. Since then, I have made and contributed to several games, the most notable of which I have included in this portfolio.
While I primarily use GameMaker Studio, I also have experience with Unity and proprietary C++ engines. I mainly have expertise in level editor and gameplay programming, but I am also capable of doing many other programming and design tasks, ranging from tools programming to UI design.
Many may know me as "the Mega Man Maker guy". While Mega Man Maker has been a huge part of my game dev career, it has certainly not been my only project, and I hope this portfolio shows that I have contributed to, and am still contributing to, several other interesting projects.
My favorite genres, both to play and to develop, are platformers and fighting games. Most projects in this portfolio will fit either of these genres, but I am interested in exploring further genres in future projects.
HTML / CSS
Engines / Frameworks:
Gameplay Programming & Design
Level Editor Programming & Design
UI Programming & Design
If you have any inquiries, please contact me on one of the following platforms: